State
Share data across commands with managed state.
Manage state
struct Counter(std::sync::Mutex<i32>);
tauri::Builder::default()
.manage(Counter(Default::default()))Access it
#[tauri::command]
fn bump(state: tauri::State<Counter>) -> i32 {
let mut n = state.0.lock().unwrap();
*n += 1;
*n
}